Meet the Indies Games Collective members

Meet the Indies Games Collective members

After launching the Harbottle & Lewis Indie Games Collective (IGC) in January, we are pleased to announce our programme members for 2026.

PROGRAMME OVERVIEW

Over the next six months, they will have access to a series of training sessions covering key legal and business topics, including an introduction to IP essentials, contracts, the use of AI, corporate housekeeping and much more.

THE IGC MEMBERS

Beyond the Pixels

Based in London, Beyond the Pixels develops original and licensed game IP designed to expand into film, TV and user-generated content. Their debut indie game Astro Burn is being developed in parallel as a TV show concept.

Epoch Media Studios

Based in Warsaw, Poland, Epoch Media Studios is currently developing asymmetric horror game Soul Walker as transmedia IP,with plans to expand into film, animation and fashion collaborations.

Foolhardy Games

Based in London, Foolhardy Games develops indie games for Steam. They are currently working on their upcoming game Crashbound, a 2D side-scrolling strategy game where players aim to survive, expand and rebuild their airship to escape a hostile world.

Galatico Studios

Galatico Studios is an independent UK games studio based in Portsmouth that creates gameplay-driven experiences for PC, mobile and AR, with a focus on community. The studio also supports emerging developers through practical production experience, mentorship and collaboration.

Gamirare

Gamirare is an indie games studio based in Kyiv, Ukraine, currently working on projects Trickster Trove and SaaS Keeper. With game designers, developers, artists and storytellers, their focus is on building deep, re-playable worlds. Their portfolio includes dark fantasy PvPvE titles, storytelling tools and a creator platform.

Haaris Entertainment Ltd

Haaris Entertainment Ltd develops online entertainment focused on unique gameplay, distinctive characters, imaginative worlds and in-depth narratives. The London-based company aims to create experiences designed to inspire creativity and connections across multiple media platforms.

Lost Wanderer Games

Also based in London, Lost Wanderer Games aims to craft immersive gameplay experiences through meaningful storytelling. They are committed to innovation and creativity in order to reflect the diversity of the real world.

Ludo Gamelabs

Ludo Gamelabs is a games development studio from Manchester focused on creating innovative and engaging gameplay experiences. The studio utilises AI technology to support game creation and offers tools to assist developers in brainstorming ideas, generating assets and streamlining workflows. Their platform aims to empower creators and enhance the game development process. Recent projects include Wordhunters and Project Rome.

Pretty Cool Games

Based in Leeds, Pretty Cool Games are currently developing their debut title for PC and console, featuring physics-based gameplay. Their aim is to centre their business around creating unique, memorable and engaging IP.

Second Star Games

Second Star Games is a games development studio based in London that creates interactive experiences for young gamers and their families. The studio focuses on storytelling, unique mechanics and delivering exceptional story-led co-op experiences based on well-known and loved IPs (LEGO Star Wars), aiming to bring new worlds to life and create shared moments for families.

Silver Script Games

Silver Script Games is a Hampshire-based games startup currently focusing on their debut game The Quiet Things, an autobiographical game that deals with topics around childhood abuse and the impact that has on a person growing up.

South Westerly Games

South Westerly Games is a micro indie studio based in Hastings on the Southeast Coast, focused on developing and publishing games. The studio’s debut title, NINE ROUNDS RAPID, is a hand-painted, stylised roguelite top-down shooter for PC, PlayStation, Xbox and Switch.

Splash Games

Based in London, Splash Games is a tech-first games company building a platform for skill-based competitive play. They develop and operate original mobile games that allow players to compete in short, structured competitions where outcomes are driven by skill rather than chance. The company focuses on scalable technology, strong unit economics and operating responsibly within regulated environments.

The Goblin Workshop

The Goblin Workshop is a PC-first studio based in Surrey with four core values: a focus on action RPGs, influence from both the UK and Japan, visionary leadership and creating games that are dark but with a heart. 

Umbra Dynamics

Based in Scotland, Umbra Dynamics specialises in remastering classic games for modern audiences, preserving well-loved game heritage. The studio revitalises proven IP to make previously out-of-print titles accessible, with the aim of appealing to both nostalgic gamers and introducing timeless classics to new generations. 

Unannounced studio

This Derby-based games studio focuses on creating compact and innovative games developed with an emphasis on sustainability and ethical practices. With extensive experience in design, programming and independent publishing, the team is currently working on its first commercial project and looks forward to sharing it with players soon.

Unskippable Dialogue

Unskippable Dialogue is in the very early stages of development. The studio will focus on narrative experiences to tell stories about overlooked people throughout history. Their latest project focuses on lightkeepers of the 1860s and the surprisingly perilous work they undertook to keep the shipping lanes safe.

Verso Gaming

Verso Gaming is a UK-based skill-tech company creating regulated, skill-based competitive infrastructure for multiplayer games. Its platform integrates with PvP titles to enable fair and compliant competitive play, allowing players to compete for real rewards while protecting developers from risks. Verso aims to provide a trusted, ethical and scalable alternative to unregulated competition, prioritising skill over spending and safeguarding player autonomy.

Whetstone Games

Whetstone Games is a London-based studio focused on developing short, genre-blending games for PC and console, with an emphasis on sustainability, quick production turnarounds and small budgets. The studio’s first project, currently in early prototype stages, is a business simulation game centred on music production.

RELATED PEOPLE

Mark Phillips Partner

Mark is a partner and leads our interactive entertainment practice.

Mark is a partner and leads our interactive entertainment practice.

He is recognised as a leader in the fields of interactive entertainment, the internet, e-commerce and publishing and is considered one of the country’s leading practitioners in video games law and the law of publishing.

Mark also specialises in corporate, commercial and copyright work for clients in the media, arts and technology industries. Mark’s clients are wide ranging from working with major international organisations and businesses, to smaller and growing startups, advising at every stage of the business.

Mark is ranked as a Band 1 lawyer in the Chambers UK guide for interactive entertainment, and is in The Legal 500 "Hall of Fame" for video games. Mark is also on the advisory board of Games London and The London Games Festival, is a non-executive director for the Neon Group and is a trustee of various charities.

Kostyantyn Lobov Partner

Kostyantyn is a partner and co-head of the firm's interactive entertainment practice.

Kostyantyn is a partner and co-head of the firm's interactive entertainment practice.

Kostyantyn advises on all aspects of intellectual property, advertising and regulatory issues. Being a litigator by background, he can advise at all stages of a dispute; from early-stage strategy and negotiations to litigation in the High Court and beyond. A significant part of his practice involves co-ordinating advice for projects spanning multiple jurisdictions. He also advises on the practical application of advertising codes and investigations by regulators such as the ASA, CMA and Trading Standards.

Kostyantyn works extensively with clients in the video game and esports sectors, including studios and publishers of all sizes. His wider client base includes brand owners, production companies and various members of the creative industries, tech startups, importers and distributors. They range in size from SMEs to multinational corporations with large in-house legal teams.

Kostyantyn is recognised as a leading lawyer in The Legal 500, IP Stars, and Chambers and Partners.

Ed Lane Partner

Ed advises founders, businesses and investors on a broad range of corporate, corporate finance and commercial matters.

Ed advises founders, businesses and investors on a broad range of corporate, corporate finance and commercial matters.

He has a particular interest and expertise in the creative industries, including film and TV, video games and music, and in the broader media, entertainment and technology sectors.

His practice spans mergers and acquisitions, fundraises from pre-seed to series A and beyond, startups, growth equity investments, public takeovers, joint ventures, management incentive arrangements, including EMI options, and SEIS/EIS investments. He is actively involved as a speaker and mentor for a number of different industry accelerators and trade bodies, including Indielab, BAFTA and UKIE.

Ed trained and qualified at Linklaters, where he spent five and a half years in the private equity M&A team acting for a variety of private equity houses and businesses on leveraged and non-leveraged buy-outs, growth equity investments, exits, management incentive arrangements and bolt-on acquisitions.

Ed is ranked as a key lawyer in The Legal 500 UK guide, and is noted for his “sector expertise”, “encyclopaedic memory” and his willingness to “go the extra mile to get the best deal.”

Sophie Lewis Associate

Sophie is an associate specialising in commercial and regulatory work in the firm's interactive entertainment practice.

Sophie is an associate specialising in commercial and regulatory work in the firm's interactive entertainment practice.

Sophie advises video game studios, developers, publishers and platforms on digital regulation and compliance. Her practice covers consumer law, advertising regulation, AI law, age ratings, loot boxes, gambling regulation, virtual currencies, micro-transactions, subscription models and online safety. Sophie has direct experience managing regulators, including responding to ASA investigations and a six-month secondment in the Consumer Enforcement Team at the UK's Competition and Markets Authority. She often coordinates multi-country projects for clients expanding internationally, translating complex regulatory frameworks into practical compliance plans.

She also supports clients on a wide spectrum of commercial contracts, including development agreements, publishing agreements, IP licences, EULAs, terms and conditions, influencer agreements, talent contracts, subscription agreements, NDAs and other service agreements. Sophie has a keen personal interest in video gaming and is passionate about supporting this sector. She regularly provides training on games regulation and breaks down complicated compliance issues for a range of audiences, from developers to legal teams and business operations.

Sophie is recognised as a key lawyer and leading associate in Legal 500 for video games.